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Centipede for the ambient generation

What do you get when a student creates a Flash game for their Masters in Fine Arts thesis project?

Flow. To be specific, his example of Flow in games. As you might expect for an MFA thesis, there’s a lot of thought, research, and purpose behind the game, some of which you can read here.

Before you get into any of that, though, you should really just immerse yourself in the game for awhile. It is in a way simple, elegant, and altogether something different.

Play it here, and then go check out the forums and see what some people have used Flow to create.